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ha_client/lib/entity_class/const.dart

37 lines
1.2 KiB
Dart

part of '../main.dart';
class EntityState {
static const on = 'on';
static const off = 'off';
static const home = 'home';
static const not_home = 'not_home';
static const unknown = 'unknown';
static const open = 'open';
static const opening = 'opening';
static const closed = 'closed';
static const closing = 'closing';
static const playing = 'playing';
static const paused = 'paused';
static const idle = 'idle';
static const standby = 'standby';
static const alarm_disarmed = 'disarmed';
static const alarm_armed_home = 'armed_home';
static const alarm_armed_away = 'armed_away';
static const alarm_armed_night = 'armed_night';
static const alarm_armed_custom_bypass = 'armed_custom_bypass';
static const alarm_pending = 'pending';
static const alarm_arming = 'arming';
static const alarm_disarming = 'disarming';
static const alarm_triggered = 'triggered';
static const locked = 'locked';
static const unlocked = 'unlocked';
static const unavailable = 'unavailable';
static const ok = 'ok';
static const problem = 'problem';
}
class EntityTapAction {
static const moreInfo = 'more-info';
static const toggle = 'toggle';
static const callService = 'call-service';
}