part of '../main.dart'; class EntityState { static const on = 'on'; static const off = 'off'; static const home = 'home'; static const not_home = 'not_home'; static const unknown = 'unknown'; static const open = 'open'; static const opening = 'opening'; static const closed = 'closed'; static const closing = 'closing'; static const playing = 'playing'; static const paused = 'paused'; static const idle = 'idle'; static const standby = 'standby'; static const alarm_disarmed = 'disarmed'; static const alarm_armed_home = 'armed_home'; static const alarm_armed_away = 'armed_away'; static const alarm_armed_night = 'armed_night'; static const alarm_armed_custom_bypass = 'armed_custom_bypass'; static const alarm_pending = 'pending'; static const alarm_arming = 'arming'; static const alarm_disarming = 'disarming'; static const alarm_triggered = 'triggered'; static const locked = 'locked'; static const unlocked = 'unlocked'; static const unavailable = 'unavailable'; static const ok = 'ok'; static const problem = 'problem'; } class EntityUIAction { static const moreInfo = 'more-info'; static const toggle = 'toggle'; static const callService = 'call-service'; static const navigate = 'navigate'; static const none = 'none'; String tapAction = EntityUIAction.moreInfo; String tapNavigationPath; String tapService; Map tapServiceData; String holdAction = EntityUIAction.none; String holdNavigationPath; String holdService; Map holdServiceData; EntityUIAction({rawEntityData}) { if (rawEntityData != null) { if (rawEntityData["tap_action"] != null) { if (rawEntityData["tap_action"] is String) { tapAction = rawEntityData["tap_action"]; } else { tapAction = rawEntityData["tap_action"]["action"] ?? EntityUIAction.moreInfo; tapNavigationPath = rawEntityData["tap_action"]["navigation_path"]; tapService = rawEntityData["tap_action"]["service"]; tapServiceData = rawEntityData["tap_action"]["service_data"]; } } if (rawEntityData["hold_action"] != null) { if (rawEntityData["hold_action"] is String) { holdAction = rawEntityData["hold_action"]; } else { holdAction = rawEntityData["hold_action"]["action"] ?? EntityUIAction.none; holdNavigationPath = rawEntityData["hold_action"]["navigation_path"]; holdService = rawEntityData["hold_action"]["service"]; holdServiceData = rawEntityData["hold_action"]["service_data"]; } } } } } class CardType { static const horizontalStack = "horizontal-stack"; static const verticalStack = "vertical-stack"; static const entities = "entities"; static const glance = "glance"; static const mediaControl = "media-control"; static const weatherForecast = "weather-forecast"; static const thermostat = "thermostat"; static const sensor = "sensor"; static const plantStatus = "plant-status"; static const pictureEntity = "picture-entity"; static const pictureElements = "picture-elements"; static const picture = "picture"; static const map = "map"; static const iframe = "iframe"; static const gauge = "gauge"; static const entityButton = "entity-button"; static const conditional = "conditional"; static const alarmPanel = "alarm-panel"; }