Full ui structure refactoring. InheritedWidget as entity model

This commit is contained in:
Yegor Vialov
2018-10-15 00:15:09 +03:00
parent b5f9ecf601
commit ffc053fbe6
17 changed files with 1118 additions and 960 deletions

View File

@ -1,33 +0,0 @@
part of '../main.dart';
class _SwitchEntityWidgetState extends _EntityWidgetState {
@override
void initState() {
super.initState();
}
@override
void setNewState(newValue) {
setState(() {
widget.entity.assumedState = newValue ? 'on' : 'off';
});
Timer(Duration(seconds: 2), (){
setState(() {
widget.entity.assumedState = widget.entity.state;
});
});
eventBus.fire(new ServiceCallEvent(
widget.entity.domain, (newValue as bool) ? "turn_on" : "turn_off", widget.entity.entityId, null));
}
@override
Widget _buildActionWidget(BuildContext context) {
return Switch(
value: widget.entity.assumedState == 'on',
onChanged: ((switchState) {
setNewState(switchState);
}),
);
}
}