Full ui structure refactoring. InheritedWidget as entity model
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@ -1,42 +0,0 @@
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part of '../main.dart';
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class _SelectEntityWidgetState extends _EntityWidgetState {
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List<String> _listOptions = [];
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@override
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void setNewState(newValue) {
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eventBus.fire(new ServiceCallEvent(widget.entity.domain, "select_option", widget.entity.entityId,
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{"option": "$newValue"}));
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}
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@override
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Widget _buildActionWidget(BuildContext context) {
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Widget ctrl;
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_listOptions.clear();
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if (widget.entity.attributes["options"] != null) {
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widget.entity.attributes["options"].forEach((value){
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_listOptions.add(value.toString());
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});
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}
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if (_listOptions.isNotEmpty) {
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ctrl = DropdownButton<String>(
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value: widget.entity.state,
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items: this._listOptions.map((String value) {
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return new DropdownMenuItem<String>(
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value: value,
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child: new Text(value),
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);
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}).toList(),
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onChanged: (_) {
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setNewState(_);
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},
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);
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} else {
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ctrl = Text('---');
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}
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return Expanded(
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//width: Entity.INPUT_WIDTH,
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child: ctrl,
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);
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}
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}
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