Entity state by device class
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@ -12,10 +12,60 @@ class Entity {
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"sensor"
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];
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static Map StateByDeviceClass = {
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"battery.on": "Low",
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"battery.off": "Normal",
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"cold.on": "Cold",
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"cold.off": "Normal",
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"connectivity.on": "Connected",
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"connectivity.off": "Diconnected",
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"door.on": "Open",
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"door.off": "Closed",
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"garage_door.on": "Open",
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"garage_door.off": "Closed",
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"gas.on": "Detected",
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"gas.off": "Clear",
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"heat.on": "Hot",
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"heat.off": "Normal",
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"light.on": "Detected",
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"lignt.off": "No light",
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"lock.on": "Unlocked",
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"lock.off": "Locked",
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"moisture.on": "Wet",
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"moisture.off": "Dry",
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"motion.on": "Detected",
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"motion.off": "Cler",
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"moving.on": "Moving",
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"moving.off": "Stopped",
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"occupancy.on": "Occupied",
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"occupancy.off": "Clear",
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"opening.on": "Open",
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"opening.off": "Closed",
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"plug.on": "Plugged in",
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"plug.off": "Unplugged",
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"power.on": "Powered",
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"power.off": "No power",
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"presence.on": "Home",
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"presence.off": "Away",
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"problem.on": "Problem",
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"problem.off": "OK",
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"safety.on": "Unsafe",
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"safety.off": "Safe",
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"smoke.on": "Detected",
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"smoke.off": "Clear",
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"sound.on": "Detected",
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"sound.off": "Clear",
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"vibration.on": "Detected",
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"vibration.off": "Clear",
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"window.on": "Open",
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"window.off": "Closed"
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};
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Map attributes;
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String domain;
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String entityId;
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String state;
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String displayState;
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DateTime _lastUpdated;
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List<Entity> childEntities = [];
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@ -52,6 +102,7 @@ class Entity {
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entityId = rawData["entity_id"];
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deviceClass = attributes["device_class"];
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state = rawData["state"];
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displayState = Entity.StateByDeviceClass["$deviceClass.$state"] ?? state;
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_lastUpdated = DateTime.tryParse(rawData["last_updated"]);
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}
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@ -12,7 +12,7 @@ class SimpleEntityState extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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final entityModel = EntityModel.of(context);
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String state = entityModel.entityWrapper.entity.state ?? "";
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String state = entityModel.entityWrapper.entity.displayState ?? "";
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state = state.replaceAll("\n", "").replaceAll("\t", " ").trim();
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while (state.contains(" ")){
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state = state.replaceAll(" ", " ");
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