Code structure
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109
lib/entity_class/climate_entity.class.dart
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109
lib/entity_class/climate_entity.class.dart
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part of '../main.dart';
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class ClimateEntity extends Entity {
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@override
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double widgetHeight = 38.0;
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static const SUPPORT_TARGET_TEMPERATURE = 1;
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static const SUPPORT_TARGET_TEMPERATURE_HIGH = 2;
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static const SUPPORT_TARGET_TEMPERATURE_LOW = 4;
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static const SUPPORT_TARGET_HUMIDITY = 8;
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static const SUPPORT_TARGET_HUMIDITY_HIGH = 16;
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static const SUPPORT_TARGET_HUMIDITY_LOW = 32;
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static const SUPPORT_FAN_MODE = 64;
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static const SUPPORT_OPERATION_MODE = 128;
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static const SUPPORT_HOLD_MODE = 256;
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static const SUPPORT_SWING_MODE = 512;
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static const SUPPORT_AWAY_MODE = 1024;
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static const SUPPORT_AUX_HEAT = 2048;
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static const SUPPORT_ON_OFF = 4096;
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bool get supportTargetTemperature => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE) ==
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE);
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bool get supportTargetTemperatureHigh => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE_HIGH) ==
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE_HIGH);
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bool get supportTargetTemperatureLow => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE_LOW) ==
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ClimateEntity.SUPPORT_TARGET_TEMPERATURE_LOW);
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bool get supportTargetHumidity => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_HUMIDITY) ==
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ClimateEntity.SUPPORT_TARGET_HUMIDITY);
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bool get supportTargetHumidityHigh => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_HUMIDITY_HIGH) ==
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ClimateEntity.SUPPORT_TARGET_HUMIDITY_HIGH);
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bool get supportTargetHumidityLow => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_TARGET_HUMIDITY_LOW) ==
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ClimateEntity.SUPPORT_TARGET_HUMIDITY_LOW);
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bool get supportFanMode =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_FAN_MODE) ==
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ClimateEntity.SUPPORT_FAN_MODE);
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bool get supportOperationMode => ((attributes["supported_features"] &
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ClimateEntity.SUPPORT_OPERATION_MODE) ==
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ClimateEntity.SUPPORT_OPERATION_MODE);
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bool get supportHoldMode =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_HOLD_MODE) ==
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ClimateEntity.SUPPORT_HOLD_MODE);
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bool get supportSwingMode =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_SWING_MODE) ==
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ClimateEntity.SUPPORT_SWING_MODE);
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bool get supportAwayMode =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_AWAY_MODE) ==
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ClimateEntity.SUPPORT_AWAY_MODE);
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bool get supportAuxHeat =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_AUX_HEAT) ==
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ClimateEntity.SUPPORT_AUX_HEAT);
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bool get supportOnOff =>
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((attributes["supported_features"] & ClimateEntity.SUPPORT_ON_OFF) ==
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ClimateEntity.SUPPORT_ON_OFF);
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List<String> get operationList => attributes["operation_list"] != null
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? (attributes["operation_list"] as List).cast<String>()
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: null;
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List<String> get fanList => attributes["fan_list"] != null
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? (attributes["fan_list"] as List).cast<String>()
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: null;
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List<String> get swingList => attributes["swing_list"] != null
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? (attributes["swing_list"] as List).cast<String>()
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: null;
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double get temperature => _getDoubleAttributeValue('temperature');
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double get targetHigh => _getDoubleAttributeValue('target_temp_high');
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double get targetLow => _getDoubleAttributeValue('target_temp_low');
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double get maxTemp => _getDoubleAttributeValue('max_temp') ?? 100.0;
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double get minTemp => _getDoubleAttributeValue('min_temp') ?? -100.0;
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double get targetHumidity => _getDoubleAttributeValue('humidity');
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double get maxHumidity => _getDoubleAttributeValue('max_humidity');
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double get minHumidity => _getDoubleAttributeValue('min_humidity');
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String get operationMode => attributes['operation_mode'];
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String get fanMode => attributes['fan_mode'];
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String get swingMode => attributes['swing_mode'];
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bool get awayMode => attributes['away_mode'] == "on";
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bool get isOff => state == "off";
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bool get auxHeat => attributes['aux_heat'] == "on";
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ClimateEntity(Map rawData) : super(rawData);
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@override
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Widget _buildStatePart(BuildContext context) {
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return ClimateStateWidget();
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}
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@override
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Widget _buildAdditionalControlsForPage(BuildContext context) {
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return ClimateControlWidget();
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}
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@override
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double _getDoubleAttributeValue(String attributeName) {
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var temp1 = attributes["$attributeName"];
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if (temp1 is int) {
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return temp1.toDouble();
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} else if (temp1 is double) {
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return temp1;
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} else {
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return null;
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}
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}
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}
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