Resolves #21: Handling socket disconnect by sink done Future
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@ -19,7 +19,9 @@ class _SwitchEntityWidgetState extends _EntityWidgetState {
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value: widget.entity.isOn,
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onChanged: ((switchState) {
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sendNewState(switchState);
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widget.entity.state = switchState ? 'on' : 'off';
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setState(() {
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widget.entity.state = switchState ? 'on' : 'off';
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});
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}),
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);
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}
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