Resolves #125 UI building refactored

This commit is contained in:
Yegor Vialov
2018-10-07 02:17:14 +03:00
parent 17a3bd8d35
commit 284e7ba451
10 changed files with 429 additions and 346 deletions

View File

@ -1,53 +1,129 @@
part of 'main.dart';
class View {
String _entityId;
int _count;
Map<String, HACard> cards;
Map<String, Badge> badges;
List<Entity> childEntitiesAsBadges;
Map<String, CardSkeleton> childEntitiesAsCards;
bool get isThereBadges => (badges != null) && (badges.isNotEmpty);
int count;
List<Entity> entities;
View(String groupId, int viewCount) {
_entityId = groupId;
_count = viewCount;
cards = {};
badges = {};
View({
Key key,
this.count,
this.entities
}) {
childEntitiesAsBadges = [];
childEntitiesAsCards = {};
_composeEntities();
}
void add(Entity entity) {
if (!entity.isGroup) {
_addEntityWithoutGroup(entity);
} else {
_addCardWithEntities(entity);
}
Widget buildWidget(BuildContext context) {
return ViewWidget(
badges: childEntitiesAsBadges,
cards: childEntitiesAsCards,
);
}
void _addBadge(String entityId) {
badges.addAll({entityId: Badge(entityId)});
}
void _addEntityWithoutGroup(Entity entity) {
if (UIBuilder.isBadge(entity.domain)) {
//This is badge
_addBadge(entity.entityId);
} else {
//This is a standalone entity
String groupIdToAdd = "${entity.domain}.${entity.domain}$_count";
if (cards[groupIdToAdd] == null) {
_addCard(groupIdToAdd, entity.domain);
void _composeEntities() {
entities.forEach((Entity entity){
if (!entity.isGroup) {
if (entity.isBadge) {
childEntitiesAsBadges.add(entity);
} else {
String groupIdToAdd = "${entity.domain}.${entity.domain}$count";
if (childEntitiesAsCards[groupIdToAdd] == null) {
childEntitiesAsCards[groupIdToAdd] = CardSkeleton(
displayName: entity.domain,
);
}
childEntitiesAsCards[groupIdToAdd].childEntities.add(entity);
}
} else {
childEntitiesAsCards[entity.entityId] = CardSkeleton(
displayName: entity.displayName,
);
childEntitiesAsCards[entity.entityId].childEntities = entity.childEntities;
}
cards[groupIdToAdd].addEntity(entity.entityId);
});
}
}
class ViewWidget extends StatelessWidget {
final List<Entity> badges;
final Map<String, CardSkeleton> cards;
final String displayName;
const ViewWidget({
Key key,
this.badges,
this.cards,
this.displayName
}) : super(key: key);
@override
Widget build(BuildContext context) {
return RefreshIndicator(
color: Colors.amber,
child: ListView(
physics: const AlwaysScrollableScrollPhysics(),
children: _buildChildren(context),
),
onRefresh: () => _refreshData(),
);
}
List<Widget> _buildChildren(BuildContext context) {
List<Widget> result = [];
if (badges.isNotEmpty) {
result.insert(0,
Wrap(
alignment: WrapAlignment.center,
spacing: 10.0,
runSpacing: 1.0,
children: _buildBadges(context, badges),
)
);
}
cards.forEach((String id, CardSkeleton skeleton){
result.add(
HACard(
entities: skeleton.childEntities,
friendlyName: skeleton.displayName,
)
);
});
return result;
}
void _addCard(String entityId, String friendlyName) {
cards.addAll({"$entityId": HACard(entityId, friendlyName)});
List<EntityWidget> _buildBadges(BuildContext context, List<Entity> badges) {
List<EntityWidget> result = [];
badges.forEach((Entity entity) {
result.add(entity.buildWidget(context, EntityWidgetType.badge));
});
return result;
}
void _addCardWithEntities(Entity entity) {
cards.addAll({"${entity.entityId}": HACard(entity.entityId, entity.displayName)});
cards[entity.entityId].addEntities(entity.childEntities);
}
Future _refreshData() {
Completer refreshCompleter = Completer();
eventBus.fire(RefreshDataEvent());
eventBus.on<RefreshDataFinishedEvent>().listen((event) {
refreshCompleter.complete();
});
return refreshCompleter.future;
}
}
class CardSkeleton {
String displayName;
List<Entity> childEntities;
CardSkeleton({Key key, this.displayName, this.childEntities}) {
childEntities = [];
}
}